
You should not go into the trenches unless really needed because of poor mobility and no cover. The northwest and southeast corners are the typical points of engagement, and seizing control of these flanks with a rapid push by medium tanks provides a team with the opportunity to surround any enemies located in the central areas of the map. A player should never venture into the trenches unless needed, due to the poor mobility and open nature " This map is excellent for mediums and tank destroyers, especially due to the presence of many bushes. It is best to take the edges of the map and move inward. The many ambush positions overlooking the canal, combined with sections of mud that decrease the mobility of a vehicle, means that moving through the canal is a risky tactic. However, tank destroyers can find positions on the outskirts of the complex to pin down any enemies located within. Alternatively, heavies can advance into the industrial complex while using the large buildings as cover.

It is bordered by a railroad, and hilly paths. It consists of an industrial complex, surrounded by water filled trenches which gives Canal its name. It is a Russian wilderness map, unique in that it has weather conditions (rain).

"Canal was introduced along with other content in Update 2.3. The name canal was given to the map because the map is surrounded by trenches filled with water.
